FS = "\t";
HEADER = 1;
RECCNT = OFF;
MTXCNT_OUT = 1;
MATCNT_OUT = 1;
ORD_IGNORE = 0;

{
	UINT npc_id;
	UINT skill_id;
	UNICODE seq_name;
	ASCF skill_name;
	ASCF npc_name;
	ASCF npc_class;
}


//by Sakaszli, 26-10-2012
