FS = "\t"; 
HEADER = 1; 
RECCNT =  -1;
MTXCNT_OUT = 1; 
MATCNT_OUT = 1; 
ORD_IGNORE = 1; 
{
	 UINT id;
	UNICODE Name;
	UNICODE add_name;  
	ASCF description; 
	INT popup;	
	UINT cnt1;
	UINT count_1;
		ENBBY = [(cnt1,1)];
		ENBBY = [(cnt1,2)];
		ENBBY = [(cnt1,3)];
		ENBBY = [(cnt1,4)];
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT item_list_1[count_1];
		ENBBY = [(cnt1,1)];
		ENBBY = [(cnt1,2)];
		ENBBY = [(cnt1,3)];
		ENBBY = [(cnt1,4)];
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT count_2;
		ENBBY = [(cnt1,2)];
		ENBBY = [(cnt1,3)];
		ENBBY = [(cnt1,4)];
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT item_list_2[count_2];
		ENBBY = [(cnt1,2)];
		ENBBY = [(cnt1,3)];
		ENBBY = [(cnt1,4)];
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT count_3;
		ENBBY = [(cnt1,3)];
		ENBBY = [(cnt1,4)];
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT item_list_3[count_3];
		ENBBY = [(cnt1,3)];
		ENBBY = [(cnt1,4)];
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT count_4;
		ENBBY = [(cnt1,4)];
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT item_list_4[count_4];
		ENBBY = [(cnt1,4)];
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT count_5;
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT item_list_5[count_5];
		ENBBY = [(cnt1,5)];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT count_6;
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT item_list_6[count_6];
		ENBBY = [(cnt1,6)];
		ENBBY = [(cnt1,7)];
	UINT count_7;
		ENBBY = [(cnt1,7)];
	UINT item_list_7[count_7];
		ENBBY = [(cnt1,7)];
	UINT cnt2;
	UCHAR cnt2_empty;
		ENBBY = [(cnt2,0)];
	ASCF set_bonus_desc[cnt2];
	UINT cnt3;
	UINT extra_count;
		ENBBY = [(cnt3,1)];
	UINT extra_item_list[extra_count];
		ENBBY = [(cnt3,1)];
	UINT cnt4;
	ASCF set_extra_desc;
	CHAR UNKNOWN_Filler[6];
	CHAR UNKNOWN_CHAR1;
		ENBBY = [(cnt2,1)];ENBBY = [(cnt2,2)];ENBBY = [(cnt2,3)];ENBBY = [(cnt2,4)];
	CHAR UNKNOWN_CHAR1;
		ENBBY = [(cnt4,1)];ENBBY = [(cnt4,2)];ENBBY = [(cnt4,3)];ENBBY = [(cnt4,4)];
	UINT special_enchant_amount;
	ASCF special_enchant_desc;

	UINT unk4;

}


//by Sakaszli, 26-10-2012
